Atlantis (editing in progress)
The First Civilization on Earth
What follows is the most comprehensive history of the DC Universe Atlantis.
I have taken information from all existing sources into consideration.
In the past, no history has attempted to detail all eras of Atlantis' development.
Of course, Peter David took pains to construct the rich Atlantis Chronicles,
an excellent account of the final sinking of the continent. And the
Arion series gave clues to its early days. But curiously, it is the most
important details which have have been consistently neglected by DC writers:
(1) where was the continent? and (2) what were the stages of its
sinking (it definitely did not sink all at once)? I've come up with reasonable
conclusions without having to "invent" things myself
OVER ONE BILLION YEARS AGO
The seeds for Atlantis were planted hundreds of thousands of years before
human life appeared on Earth. It began in another dimension called Darkworld.
This place was the creation of an other-dimensional cosmic entity. Essentially,
when this entity fell to sleep, its energies were left to their own devices
and its dark dreams were given solid reality. A group of godlike beings arose
from this sleep, three of whom served to balance the dark and the light: Chaon,
twisted god of evil and chaos; Gemimn, goddess of order; and Tynan,
cosmic balancer of order and chaos. Other gods who were later revered by the
Atlanteans included their chief, Weaver, guardian and master of multicolored
threads of magical energy; Deedra, goddess of nature who tethered Darkworld
to Atlantis by a great chain; and Jheryl, goddess of truth and knowledge.
(Atlas)
65,000,000 YEARS AGO
The genetic seed for Atlantean civilization came in the form of an alien
race known as the Hunter/Gatherers. This race arrived on Earth during
the time of dinosaurs and legend claims that they hunted what remained of
the dinosaurs to extinction. (Aquaman #17, 2.96)
1,045,000 YEARS AGO
Millions of years passed and the alien Hunter/Gatherers matured as a species.
They regretted their past transgressions and set about undoing their cosmic
damage. They returned to Earth (and the other worlds they'd ravaged) as colonists
and interbred with early hominids. This population founded the ancient city
known as Hy-Brasil, on a small continent in the North Atlantic Ocean.
This civilization was the forebear to all Atlanteans. In meantime, in outer
space, the Hunter/Gatherers were conquered by dragon-like aliens called the
Anunnake. One day, the Anunnake would return
to reclaim the Hunters' former colonies.
One million years ago, in our world, physical evidence suggests that
Homo erectus was the most human-like hominid in existence. Homo
sapiens did not appear until about 400,000 years ago. In the DC Universe,
one might theorize that the evolution of Homo erectus into Homo
sapiens was a result of the intervention of the Hunter/Gatherers. But
the Atlantis Chronicles asserts that much later, regular humans were living
in caves concurrently with the highly developed Atlantean civilizations. Atlanteans
are known to have migrated across the globe and thus, were the forebears of
many civilizations on Earth. (Aquaman #17-24, 1996)
Much later, some Atlantean humans would further evolve into Homo
magi.
This parent society grew into Atlantis, whose name was referred both
to the continent and to its vast empire, which spread across the Earth. The
original Atlanteans learned how to unlock the secrets of mystical power and
their society was built with magical energy. One of the first and greatest
Atlantean sorcerers, Calculha. Calculha discovered a network of mystic
multicolored threads, visible only to sorcerers, that brought magic into his
dimension from the nether-realm of Darkworld. Calculha mastered the threads,
which gave him access to much of Darkworld's sorceries. Though he was able
to harness the energies of Darkworld, the dimension's origins remained a mystery
and attempts at exploration proved too dangerous.
The other primary source of mystic energy was the earth itself, which had
inherent magical powers. The ancients carved the Twelve Crystals of the
Zodiac to focus and tap this might, and distributed the gemstones at even
intervals across the planet, building their twelve major city-states over
each power site. Each stone had unique properties to which sorcerers of that
house owed their particular powers and each city-state was ruled by sorcerer-monarch.
Together, the rulers were called the Conclave of Twelve. (Aquaman
v.2 #1) These crystals may have been powered by living entities, trapped
inside. In later times, Arion and Garn Daanuth would discover that one of
the crystals possessed power only while inhabited by the demon named Aries.
(Arion #)
The first true (and largest) Atlantean city-state was called The City
of the Golden Gate. The names of most of the other eleven are uncertain.
Numerous other cities which lay on the continent have been mentioned, but
these were not of the twelve major city-states. Among these were Hy-Brasil
which became heavily armed and was the nucleus of defense for continent. (This
city was mentioned as once being on the surface, so it must be from Atlantis
before it sank. [Aquaman #18, 1996]) Another frequently-mentioned
society is Mu. One account suggests that Mu itself was a continent.
Perhaps this was another name for Atlantis itself. A land called Thamuz
was home to savages who later attacked the City of the Golden Gate. And Khe-Wannantu
was the future home to Wyynde the warrior. One of the known twelve was Hoshan,
which may have been somewhere in modern-day China.
The proliferation of Atlantean legend around the world may itself suggest
the locations of the original city-states. America, North Africa, Mexico,
Europe, Scandanavia and India all have names for the fabled land all
beginning with the letters "At."
527,654 YEARS AGO
Though prosperous, Atlantis was not necessarily a peaceful society. During
its early years, it was ruled by a body of mad sorcerers. These sorcerers
were eventually wiped out and replaced by peace-seeking rulers. Greatest of
these sorcerers was the long-lived Calculha. Calculha mastered the
power of the rainbow strands of energy from Darkworld. He was seduced by Dark
Majistra of Mu and they had two children together: Ahri'ahn (the
elder) and Garn Daanuth. But Majistra was ever bound for chaos, and
Calculha for the light. And so the couple separated soon after the boys' births
and the brothers were raised apart. Calculha raised Ahri'ahn under the magic
of the light, while Majistra taught Garn the dark arts. The boys were so young
that they remained unaware of their family ties for hundreds of thousands
of years. (Who's Who v.2, Arion the Immortal #1)
There was one modern-day account of a special special paint created by the
Atlanteans. Anything painted with it could come to life at night to act for
good or for evil, depending on artist's intentions. (All-Star
Comics #28, 4-5.46)
152,000 YEARS AGO
The presence of magic in the Atlantean empire eventually led to the evolution
of a second human species; Homo sapiens branched off into Homo
magi. This species possessed an innate understanding and control of
mystical forces, while Homo sapiens found their path by pursuing the
laws of nature and science. Atlantean Homo sapiens still possessed
the resources to learn magic, but a rift grew between the species. Curiously,
as Homo sapiens' scientific knowledge increased, so did their number.
The Homo magi however dwindled due to persistent intermarriage between
the species. For some unexplainable reason, whenever members of the opposite
species met, they were immediately attracted to each other. True Homo magi
coexisted with other societies for millennia. Eventually, they decided
that the only way to preserve their pure lineage was to isolate themselves.
In 30 BCE, the Homo magi sealed themselves off in a society in
modern-day Turkey. (JLofA #164-165) It remains unclear
whether the original Atlanteans themselves were all Homo magi. Atlantean
chronicles do not specifically mention this species.
145,000 YEARS AGO: THE END OF THE FIRST AGE
Atlantis thrived for nine hundred thousand years under the guidance of Calculha
and the Conclave of Twelve. Calculha had received a prophesy of great destruction
for Atlantis and convened the Twelve to discuss it. Calculha believed that
the zodiac crystals were the key it was vitally important that they
remain protected. His ex-wife, Dark Majistra countered that they unite the
crystals instead and use them to defend against potential danger. The Conclave
sided unanimously against Majistra, and so she undertook a plot to steal the
crystals herself.
Garn Daanuth and Ahri'ahn had been warned by their embittered parents to
be wary of each other. Calculha also told Ahri'ahn that the boy was destined
to become Atlantis' protector, and that he would one day wear a special garment
woven with the magical strands of power from Darkworld. Likewise, Majistra
employed Garn in her scheme to draw the twelve crystals away from their homes.
Majistra knew that this disturbance would wreak great chaos, but she assumed
that the crystals' power would grant her godhood sufficient to create her
own world.
To stop her, Calculha made a grave request of Ahri'ahn. The boy flung himself
amidst the crystals and disrupted Majistra's spell; this set off a chain reaction
with dire results for all four individuals. Ahri'ahn's sacrifice caused Majistra
to explode. Father and son sent the crystals back to their rightful places,
but despite their success, the ambient power ravaged Ahri'ahn's young form.
The surge from this power traveled back through Ahri'ahn's mindlink to Calculha
and flung the elder into the realm of Darkworld itself. From there, Calculha
managed to protect Ahri'ahn's energies and send them into the sun. Garn was
left alone on Earth, but his skin had turned snow white.
Garn dedicated himself to the study of magic, hoping that one day he would
have the opportunity to avenge his mother. Over the next 100,000 years, Garn
mastered dark sorcery and succeeded his mother as the leading sorcerer of
Mu. A large portion of Earth's magical energy was lost in this struggle and
a great ice age slowly blanketed the once-mighty Atlantean empire. But thanks
to their aggressive pursuit of science, Atlantis would survive this cold and
continue to prosper. (Who's Who #9, Aquaman #1)
NOTE: In this tale (from Arion #4) Garn
and Ahri'ahn were still adolescent. Yet Arion the Immortal places
Ahri'ahn's birth at 527,654 years ago. It was the
same writer, so they either aged slowly or the birthdate was facetious.
Gemworld
Though Calculha managed to save the Twelve Crystals, their remaining power
was further curtailed by greater cosmic forces. Far away in space, a major
sun went nova, and the violent emanations of its explosion had vast repercussions
on the mystical as well as physical planes. Great zodiacal alignments were
disrupted and a flux resonated through the magical field that permeated the
Universe. The ultimate result was that Earth, once a great epicenter of mystic
concentrations, lost even more of its magical potential.
As the rulers of the twelve great Houses discovered this loss, they sought
to save themselves and the rest of the mystic community of the world. For
they knew that once the magic was gone, they would be reduced to the level
of ordinary humanity, and the rich profusion of beasts and wizards, gryphons
and faeries, unicorns and dragons all would cease to exist. The masters
of the twelve Houses poured all their powers into a single vessel, a young
witch named Citrina. They bade her seek out a suitable, unformed mystical
realm, a dimension far removed from the earthly plane, and there create a
new world for the magical entities of the Earth.
And at last Citrina succeeded. She created a wondrous new world, Gemworld,
and most of Earth's mystic community migrated to the new land. Being a mystical
realm, Gemworld stimulates, but is not bound by, the laws of physical reality.
Gemworld consists of one great land mass surrounded by a sea. Several clusters
of islands lie offshore. Its sun is a living entity. Every morning it surges
out of its home in the eastern sea. The twelve great Houses rule Gemworld,
much like they had in Atlantis. They were named Amethyst, Emerald, Garnet,
Ruby, Diamond, Moonstone, Sapphire, Sardonyx, Topaz, Turquoise, Opal and Aquamarine.
Each had its realm aligned in character with the properties of its gemstone.
(Who's Who v.1 #9)
A Time of Science, The Great Tragedy
50,000 YEARS AGO
Atlantean society was the most sophisticated on Earth. It was a period of
growth and experimentation. In one such experiment, the resident Lord High
Mage fashioned an exploratory vessel and hurled it to the stars with magical
energy. Five thousand years later, it would return to herald the great continent's
doom. (WW v.2 #1)
45,000 YEARS AGO
Though it was not the wonder it had been before the ice age, Atlantis remained
a glorious civilization. Science now dominated the twelve great cities, and
some remnants of sorcery survived. Empires rose and fell over the centuries,
and many cultures lost all ties with mighty Atlantis. Former colonies evolved
civilizations of their own, but carried reminiscences of their heritage in
rituals or words. (Aquaman #1)
The exodus to Gemworld left the Earth with precious few sorcerers. As such,
Atlantis was left vulnerable to the power of Garn Daanuth. Garn became the
greatest sorcerer on Earth and planned to conquer Atlantis just as his mother
had once attempted. But every yin has its yang, and so it was
that Calculha, from his long exile in Darkworld, developed a near godlike
mastery of magic himself. To save Atlantis from the encroaching cold, Calculha
gathered Ahri'ahn's life energies from the sun and drew them to Earth in the
form of a blood-red gemstone. He then guided a blind Atlantean guardsman,
Wyynde, towards the stone. (This warrior would one day become an Atlantean
legend. In the time of Poseidonis, the surrounding
mountain range is named after Wyynde. [Arion #4-5])
Wyynde was born to Sh'roco, king of the land of Khe-Wannantu.
But the young boy could not bear the thought of sacrificing his freedom to
one day succeed his father. So, as a boy, he fled Khe-Wannantu and eventually
became a soldier for the City of the Golden Gate, serving under Lady Chian.
When his troop clashed with a group of "Sub-men," Wyynde was wounded
by the primitives' arrows and became separated from the rest of his patrol.
He became lost in the snow-covered wilderness and the glare from the snow
rendered him blind. It was then that Calculha guided Wyynde to the gem.
Calculha next instructed Wyynde to climb an ancient pyramid and set the gem
upon its summit. This act restored Ahri'ahn to adult human form, and cured
Wyynde's blindness. Inside the pyramid, Ahri'ahn found his destiny, the ancient
garment woven from the threads of Darkworld. He also assumed a slightly new
name: millennia of verbal traditions had rendered the pronunciation of "Ahri'ahn"
as Arion. Thus when Wyynde spoke this name, Arion found it fitting,
especially since all memories of his former life had now vanished. Arion set
immediately about his mission as protector of Atlantis, and Wyynde became
one of his closest friends. (Warlord #??; Who's Who v.1 #26)
Calculha brought Ahri'ahn back from heavens but was destroyed by Garn
Daanuth who only then learned that Calculha was his father, and Ahri'ahn
his brother! Ahri'ahn drove Garn back and became the City of the Golden Gate's
new protector, the Lord High Mage of Atlantis. (Arion #1,
WW #1)
Lady Chian was daughter of Sato, lord of House of Shonan in
Hoshan, one of the twelve official city-states of Atlantis. Chian was trained
to be warrior, following Hoshan tradition. This gentle young girl was terribly
anguished at being torn from her father and their peaceful home. The warlord's
taskmasters trained her to be a warrior and Chian's hatred of their cruelty
and of her father for letting her be taken away motivated her to master the
skills of combat.
Finally, Chian slew three of the taskmasters and fled the warlord's keep,
never to return. She spent the nest years wandering from place to place as
a highly successful mercenary warrior. Eventually, Chian came to the City
of Golden Gate, the leading city of Atlantis. There she became the captain
of King D'Tilluh's royal guard. She also met Arion, his chief mage. Arion
and Chian became bother lovers and allies and shared many adventures defending
Atlantean civilization from various threats. Chian accompanied Arion and other
survivors to safety when Atlantis finally sand. Her ultimate fate is unknown.
(Who's Who v.1 #13)
Many of Arion's adventures are known from the early versions of the Atlantis
Chronicles. Exactly when these chronicles first began is not known, but
in the time of Arion, they were called The Chronicles of Choloh. Choloh
himself was long gone by Arion's time, but his name was revered. Atlanteans
also consulted an oracle named for the Chronicler. Often, the title was passed
to Chroniclers' progeny upon their death. Only some of the Atlantis Chronicles
survive to the modern day, but given the long history of this civilization,
any surviving records are a miracle.
Arion and Garn clashed repeatedly after this. In one of these encounters,
scars were magically seared onto the left side of Garn's face. (?)
Upon the death of his father, Sh'roco, Wyynde returned to Khe-Wannantu to
become their new king. He married one of the women, Fawndancer, who
had been pledged to him before her birth. But soon afterwards, the land of
the Khe-Wannantu was sunk beneath the sea by Arion's evil brother Garn Daanuth.
The only survivors of the tribe were Wyynde, his brother Nightfire
and Fawndancer, who was permanently transformed into a creature of the sea.
(Arion #16-18)
Wyynde's grief, combined with the strain on his mind when Garn temporarily
took control of it, caused him to withdraw from reality mentally for a time.
Later, Wyynde was genetically altered into a beast-man. But Arion succeeded
in restoring Wyynde to his true form, and Wyynde was once more in good mental
condition. Wyynde survived the sinking of the City of the Some years after
the sinking, a restless Wyynde led an expedition that never returned. The
exact circumstances of his death are unrevealed.
Arion and Lady Chian become lovers. (Who's Who v.1 #13)
Mara was shapeshifter of Thamuz whose father was killed by
Garn's men. Mara rescued by Lady Chian and Wyynde, brought to City of Golden
Gate. She became ally of Arion and romantically pursued Wyynde. She fled from
Garn when he took over Thamuz, hoping to save her familiy's prized relic:
one of the original Twelve Crystals. (Who's Who v.1 #14)
Wing, chancellor to King D'Tilluh. (Arion #1)
General Balar. (#2) Arion vs Aries,
ram-headed demon. (#3-4) Calculha dies. (#5)
Arion vs Sub-Men. (#6) Arion meets Captain
Bloodmor of Black Unicorn pirate ship. (#20)
Upon his father's death, Wyynde returns to Khe-Wannatu to become its king,
marries Fawndancer. Soon after, his homeland is sunk beneath sea by
Garn. Only survivors were Wyynde, his brother Nightfire and Fawndancer,
who was transformed into sea creature. (Who's Who #26)
Arion's final battle with Garn until birth of Arion's granddaughter Kara.
(#24)
Arion vs Weaver. (#28) Tomokata, Lady Chian's
ex-lover. (#30)
King D'Tilluh dies. (#31)
D'Tilluh's daughter D'Galla returns to City of Golden Gate to take
up rulership after her father's death. (#32)
Arion vs his mother Dark Majistra. (#33-34)
Harbinger recruits Arion to help fight Crisis in future. (Crisis
#1) Arion, Psycho-Pirate, Obsidian sent to guard
Monitor's machine. Psycho-Pirate attacks Pariah, then is recruited by Anti-Monitor.
Arion, Obsidian, Pariah, Lady Chian see wave of anti-matter approaching Atlantis.
(Crisis #2)
THE GREAT MIGRATION
The fate of the Atlantean continent was sealed with the return of an ancient
exploratory vessel. The vessel was launched in the name of science by Atlanteans
eons before, but it returned to Earth with alien conquerors instead. This
drew the attention of the dark god Chaon, of the Darkworld. Chaon attempted
to take advantage of the empire's vulnerability and launched his own attack.
Arion and his friends resisted both Chaon and the aliens. But they were only
able to stop one of the threats and could not prevent Atlantis' greatest tragedy.
Chaon released a massive bolt of black energy which struck the City of Golden
Gate. This set off a chain reaction which triggered the tectonic forces beneath
the continent. As a result, most of the continent sank below the waves, including
the cities of Hy-Brasil and Mu. Hy-Brasil survived underwater and its people
secreted themselves away for 45,000 years until they were called by Aquaman
to defend Atlantis again. The aliens were defeated when one of their number,
Etok, betrayed them and sent their ship into the sun. (Arion
Special #1, '85; Who's Who v.2, Aquaman #17-18)
Arion, Wyynde and Lady Chian led a band of adventurers to rebuild their society.
Arion sent out six expeditions to seek out new homes. This era is known as
"Great Migration." The legends of the Atlantis Chronicles recalls:
... mighty Arion abandoned the City of the Golden Gates, believing that
it had been completely destroyed. It's comforting to us mere mortals to
know that even demi-gods such as Arion could make a mistake. Arion's home,
and indeed all of the surrounding area, surrendered itself to the seas.
But the area further inland that remained, although somewhat shattered
and shaken. And when Arion left he took with him much of the technology
and sorcery that had made Atlantis the cradle of civilization.
According to the Phantom Stranger, what remained was "an outcropping.
Part of the archipelago left by the vanished continent." These inland
cities were named Poseidonis and Tritonis. They grew and survived
above water for over 30,000 years. (Atlantis Chronicles #1,
Who's Who v.2 #1, Books of Magic v.1 #1)
Precisely where Arion and his future-wife Lady Chian finally settled is uncertain.
Regardless, they built a new home and together watched civilization grow anew
again. (Who's Who v.2) There are, however, several
known Atlantean refugee colonies:
-
Skartaris: An Atlantean expedition led by General Rugero found its way to
other dimensional realm of Skartaris through portal near North
Pole. One of his comrades, Lord Norrad, founded New
Atlantis there. A second group of Altanteans settled elsewhere
in Skartaris, but were eventually destroyed by nuclear war. Later, the
evil sorcerer Ar-Diamphos escaped
the final sinking of Atlantis and found New Atlantis. This sorcerer
had Norrad killed. The last ruler of New Atlantis was a descendant of
Ar-Diamphos, the one-eyed wizard Cykroth the Unholy.
Another city in Skartaris, the great Shamballah, would be found
in the 20th century by the American Travis Morgan, The Warlord. (Warlord
#5; Who's Who v.1 #1, 21; Who's Who Update '87 #2; Who's Who v.2)
-
Wyynde led expedition that never returned. Perhaps he settled
in North or South America and became the ancestor to modern natives
of these lands.
(Who's Who v.1 #26; Atlantis Chronicles #1)
-
One tribe of Atlanteans settled inside a Himalayan mountain, creating
the Dreaming City, a place of spirituality. (Aquaman
#19, 4.96)
-
Millennia later, descendants of the city of Mu would claim that "many
thousands of solar revolutions ago", Mu was destroyed and its people
left Earth in an ark-like ship. When they returned to reclaim the Earth
in the 20th Century, they would clash with the original Justice League
of America. (JLofA #88, 3.71)
After this period, the Twelve Crystals of the Zodiac were scattered, lost
or forgotten. Their (much reduced) power would not be summoned until the 20th
century by the mad Atlantean known as the Ocean Master. (Aquaman
v.2 #1)
Another 20th century hero, Resurrection Man, has also claimed that he helped
Arion salvage the Atlantis Chronicles after the Great Tragedy. (DCU
Heroes Secret Files #1)
Later
The core of Atlantean magic was based on its ties to the Darkworld. At the
time, none realized that Darkworld was a living cosmic entity. They did not
know that as this creature began to wake, their powers which came from
its dreams would fade. All the remaining sorcerers were left
virtually powerless. As Darkworld ceased to exist, even its gods were left
adrift, but immortal, on Earth. Arion and Garn Daanuth survived until the
modern day along with former gods Chaon, Weaver, Deedra and Gemimn. When the
magic faded, Arion's friend Mara was in the form of a dog and thus remained
trapped this way. In time, she would forget her life as a human. Arion's final
days in Atlantean civilization remain unchronicled. He is believed to have
married Lady Chian, but she was not immortal like him.
He wandered Earth powerless, observing the rise of mankind but never participating.
(Arion, 1992)
Vandal Savage found his way to Arion's new home, where he formed a
partnership with Garn Daanuth. Together they formed the secret society called
the Illuminati. (Time Masters #7)
In present day, Garn encountered JLA, claiming when Atlantis sank, he encased
himself in mystic amber, sleeping until time was right. He must have been
lying, as he had been active all along. (JLofA #217)
There are no further accounts of Atlantean history until the time of King
Orin of Poseidonis, 30,000 years later
The Deluge
c. 11,600 YEARS AGO (c. 9,600 BCE)
It had been many centuries since "Great Migration." Atlantis was
still thriving. Relatively isolated from rest of world, small continent was
content developing by itself (although problems frequently arose because of
band of savages that would attack city). (Atlantis Chronicles #1, 3/90)
When Atlantean King Thorvall died, elder son Orin became King.
(Atlantis Chronicles #1, 3/90 and #7, 9/90) Under King Orin, former
City of Golden Gate renamed Poseidonis. (Presumably, Atlantis must
have had some contact with Greek god Poseidon.) Orin's wife was Queen Narmea.
Albart of Ancinor was official keeper of Atlantis Chronicles.
Orin's best friend Rajar saw visions of threats to Atlantis. Poseidonis
was besieged by savages whom Orin himself had provided with weapons. Orin
used laser cannon against savages. Orin's brother Shalako, religious
zealot, called upon his goddess, Suula, to strike at savages. Orin
had transparent dome created to cover city. Shalako felt gods would be angered,
he began praying to new "Dark Gods". Shalako's young son Dardanus
developed unhealthy attraction to Orin and Narmea's newborn daughter Cora.
Wealthiest citizen of Poseidonis was Alloroc. His son Bazil
and Dardanus would fight over Cora. When skull-shaped meteoroid threatened
Earth, Shalako claimed it was gods' punishment. Rajar killed by savages. (Atlantis
Chronicles #1, 3/90)
GL Alan Scott retrieves "gun that dropped through time" in unnamed
Atlantean city only minutes before continent sinks. (ALL-STAR #53, 6-7/50)
Asteroid hit, sinking Atlantean continent. Dome saves Poseidonis. (Atlantis
Chronicles #1, 3/90)
Unknown to Poseidonians, this meteoroid was actually
an observation ship sent to Earth by the alien Anunnake. The prehistoric legacy
of the Hunter/Gatherers was long forgotten by the people of Atlantis. But
Earth was not to be ignored by the Hunters' successors: the Anunnake. This
lizard-like race of alien warriors set its sights on the Hunters' former colonies
and eventually came to Earth. In the time before King Orin, Atlantean civilization
had advanced enough to ward off the Anunnake. Though defeated, the Anunnake
continued to send a observational ships back to Earth. The skull-ship thought
to have been sent by Suula was in fact one of these ships, which crashed to
Earth instead. As the continent settled on the sea bottom, the city of Poseidonis
came to rest on top of the Anunnake ship. At least one of the Anunnake remained
on Earth. This female became feared and worshipped in several cultures as
the goddess, Tiamat. At some point, Tiamat eventually placed herself
in suspended animation on the Anunnake ship at the bottom of the sea
beneath Poseidonis. (Aquaman v.5 #24)
Albart commits suicide. His nephew Britton becomes new Chronicler.
Resentment brewed between Orin's Technocrats and Shalako's Shalakites.
Orin sends out 6 exploratory vessels to find out fate of rest of world. Shalako
took huge number of followers through underground tunnels to abandoned city
of Tritonis (presumably named after Greek god Triton.) Shalako called
on his gods to grant him and his followers new path. Magical energies created
"hard water" dome over Tritonis and his people restored city, although
Shalako was forced to kill his wife Loma to appease his gods. Hostilities
between Poseidonis and Tritonis began almost immediately. (Atlantis Chronicles
#2, 4/90)
2 exploratory vessels discover meteoroid that had sunk Atlantis, they are
then whisked through ocean to Egypt, where they are welcomed as gods by natives.
Atlanteans helped guide Egypt, mating with best of them. They then spread
throughout nearby lands helping to aid surface societies. (Atlantis Chronicles
#6, 5/90)
Atlanteans do not adjust easily to life in their domed cities. Believing
they were all that was left of Earth, Orin had his scientist Thorne
work on way to allow Atlanteans to breathe underwater. Orin tested serum on
himself, then gave it to all Poseidonians, who could now breathe underwater.
Tritonians ultimately accepted serum as well, but Shalako's prayers to Dark
Gods caused them to grow fish legs. Tritonians kill Shalako and all his family,
except Dardanus (who hadn't taken the serum) who goes into hiding. (Atlantis
Chronicles #2, 4/90)
Poseidonian teens Bazil, Illyia, Morscia and Viro saved from shark
by 2 Tritonian boys. Britton had died from Black Flu. His sister Illyia became
new Chronicler. Orin appointed Stearn as magistrate of Tritonis. Adult
Dardanus reveals his existence to Tritonians. Orin had brief affair with Gulacia.
Cora's 14th birthday celebrated. Dardanus returns, stabs Bazil, claims Cora.
Orin banishes Dardanus from Poseidonis for 2 years. Bazil and Cora encounter
"Cave of Death", then get engaged. Night before their wedding, Dardanus
returns, rapes Cora. Bazil and Cora married. 2 months later Cora becomes pregnant.
(Atlantis Chronicles #3, 5/90) Cora gives birth to scaled green-skinned
creature with blond hair who becomes known as Kordax the Cursed. Kordax
is viscious baby, left to die in ocean. Only Orin, Narmea, Cora and Bazil
aware. Poseidonis told baby was stillborn. Kordax survives in sea, learns
he has ability to communicate with and control sea creatures. (#4, 6/90)
Bazil and Cora have daughter Fiona. Illyia has son Regin. Bazil
becomes Orin's warlord. Atlanteans learn their aging has slowed down as result
of serum. Dardanus reveals Tritonians are being born with fishtails instead
of legs. Orin opens dome, allowing water into Poseidonis. Atlanteans finally
become one with ocean. Fiona and Regin grow up, fall in love. Regin comes
across "Cave of Death". Dardanus discovers Kordax's existence, forms
alliance with him. King Orin officially steps down, names Cora queen of Poseidonis.
Dardanus and Kordax return. Kordax claims as Cora's 1st child, he is her heir.
Tritonis declares war on Poseidonis. Illyia killed in battle, Regin becomes
new Chronicler. (Atlantis Chronicles #4, 6/90)
Vandal Savage vs current incarnation of Resurrection Man (fishtailed Tritonian)
near Atlantis. (DCU VILLAINS SFandO #1, 4/99)
Small group of Atlanteans who'd settled in Egypt return to ocean, find Poseidonis
and Tritonis at war, return to Egypt. (Atlantis Chronicles #6, 5/90)
Aquaman meets Orin and Bazil, sees Poseidonis as it was, witnesses war. Whether
Aquaman truly time-traveled or simply had visions was not made clear. (Aquaman
#33, 6/97)
Moriscia and Viro killed in battle. Kordax loses control of sea creatures
who turn on Tritonians. Poseidonians and Tritonians forced to work together
to battle sea creatures. Orin battles Dardanus, while Kordax battles Fiona.
Shalako's spirit returns. Dardanus kills Orin, whose spirit rises, battling
Shalako, who kills Dardanus. Both disappear into Cave of Death. War over.
Cora has Kordax's left hand amputated. He is banished from all of Atlantis.
(Atlantis Chronicles #5, 7/90) Aquaman witnesses Kordax's banishment,
meets Kordax on his way out of city. Whether Aquaman truly time-traveled or
simply had visions was not made clear. (Aquaman #33, 6/97) Kordax gave
rise to superstition of blond hair being sign of evil. Finally there is peace
between 2 cities. (Atlantis Chronicles #5, 7/90)
Little is known of next period in Atlantean history.
-
Over next years, Fiona marries Regin and becomes queen. They have daughter
Fatima and son Kalunga. Poseidonians begin to grow small
fins on back of legs. Kalunga suffered from hydrophobia, was known as
Kalunga the imbecilic. Mysterious woman named Gana rumored to be
daughter of Kordax, showed up in Poseidonis. Kalunga and Gana marry, have
daughter Nala, one of most formidable villains in Atlantean history.
Fatima has son Manu. Power struggles between Nala and Manu were
most bitter in Atlantean history. (Atlantis Chronicles #5, 7/90)
-
Ancient sunken Atlantean city resettled by group of Poseidonians who
rename city Hy-Brasil after great warlord Bazil, "merge"
with their "manta brothers" transforming into white-skinned
humanoid creatures with manta-like wings. Their king known as Guardian
of Hy-Brasil. (Aquaman #17-18, 2-3/96 and #21, 6/96)
-
Another group of Atlanteans found city of Thierna Na Oge, stronghold
of sorcery. Inhabitants develop orange skin and female dominated society.
(Aquaman #21)
c. 1200 BCE
Poseidonis and Tritonis have been living together peacefully. Atlantean blood
lines of Nala and Manu continued. Manu's line resulted in Honsu. He
marries Lorelei who claims to be descended from Nala. Honsu and Lorelei
have 3 sons- Atlan, Haumond and Kraken. As youngster, Atlan's
hair turns blonde, he is banished from city. Helios becomes new Chronicler.
Years later, Atlan returns to Poseidonis, reveals there is still civilization
on surface world. Honsu and Council of Ten decide to invade surface
world. Shayera and Idyllists object, leave Poseidonis. Atlan
tells Shayera to beware of children with "purple eyes" which becomes
superstition. (Atlantis Chronicles #5-6)
Idyllists settle in Hidden Valley, found city of Shayeris/Crastinus.
Kraken followed in his father's footsteps, becoming great warrior, while
Haumond was more peaceful. However, both sons accompanied their father on
Atlantis' conquest of surface world. Atlanteans built great island city near
Europe named Bazilia, after warlord Bazil. Here they would base their
invasion. They swept through Europe and Middle East, battling Vikings, Chaldeans,
Babylonians, then set their sights on Egypt. (Atlantis Chronicles
#6)
1175 BCE
Invasion of Egypt by "Sea Peoples", during reign of Ramses III.
Sea Peoples were actually Honsu's Atlanteans. Egyptians fought valiantly.
Atlanteans could not endure hot sun of Egypt's desert, Honsu ordered his troops
to retreat. They returned to Bazilia, leaving Haumond behind. Haumond brought
before Ramses III, then Egyptian No-Amun, who reveals himself to be
descendant of Atlantean explorers sent out by Orin. (Atlantis
Chronicles #6) Atlanteans then continued their conquest of Europe,
arriving in Athens, Greece. Honsu challenges Athenians to send their greatest
warrior against Kraken. Kraken is killed by their champion who turns out to
be Haumond. Soon after, Atlanteans return to ocean floor. Bazilia sinks. Haumond
returned to Egypt. (#7)
Haumond would see Atlan from time to time. Atlan became powerful sorcerer,
gave Haumond potion which allowed him to live on land longer than other Atlanteans
and extended his life span. Kraken's offspring continue royal family line.
They grew, supplanted Honsu and continued fighting with each other. (Atlantis
Chronicles #7)
Sometime after this, the alien founders of Atlantis the Hunter/Gatherers
returned from space and dredge the city of Bazilia up from ocean. They
improve its technology and charge a man named Spought to monitor Earth
for them. The city has the ability to levitate and is dubbed the Floating
City. (Aquaman v.5 #22)
"Centuries ago", group of Atlantean magic-users, including Poseidonians
and Tritonians, become known as Sher'Hedeen, leave 2 cities to found
their own society. (Aquaman v.5 #5)
The Obsidian Age
In 1043 BCE, the Atlanteans' longstanding fear of Kordax drove them to a
fateful decision. A blond-haired child named Gamemnae was expelled
from the underwater empire. Somehow, the girl survivied and became a great
sorceress. Twenty-three years later, she returned to Atlantis and raised the
city above the water. Her power was so great that she became Atlantis' undisputed
ruler. This act not only gave her godlike powers but also bound her soul to
the continent of Atlantis. This bond could not be broken unless the continent
itself was destroyed. (JLA #75) Gamemnae soon took
a husband from another land. She ensnared the statesman, Rama Khan of
Jarhanpur and the pair led the nation to greatness. This time would be known
as Atlantis' "Obsidian Age." (JLA #70)
In 1015 BCE, this age was disrupted by yet another tragedy all of
21st Century Atlantis was shunted 3,000 years into the past! This was part
of a seemingly well-conceived magical contingency plan by King Orin (Aquaman).
Orin had read in the Atlantis Chronicles that during this time, Atlantis experienced
a long period of peace and stability. But when his people arrived, they found
that the city had been raised above sea level. Many of the refugees suffocated
in the air and Orin led the survivors into the water. Gamemnae approached
Orin as a friend, but soon trapped him in an aqueous form, inside a magical
pool. The remaining Atlanteans were enslaved beneath the water. (JLA:
Our Worlds at War #1; JLA #72)
Meanwhile, in 1004 BCE, Gamemnae further expanded her dominion. She and Rama
Khan recruited heroes from across the globe (and from rival societies) to
form a multicultural League of Ancients: the Anointed One, Manitou
Raven, Sela, Tezumak and the Whaler. (JLA
#70, JLA/JSA Secret Files) In response to a dire prophecy by Gamemnae,
Manitou Raven and Tezumak travelled to the 21st century to destroy
the Justice League. They did not succeed, but instead set the JLA on the path
to locating 21st Century Atlantis. The JLA casted a spell and arrived circa
1000 BCE. Raven and Tezumak also returned from the future and alerted
the Ancients to the JLA's plans. (JLA #66, 68, 70)
The JLA located the enslaved Atlanteans, who had been protected by Mera,
their 21st century queen. Gamemnae's Earth-driven powers were too strong
for the JLA, and the heroes were all slain by the Ancients. At the last minute,
however, the bravery of Green Lantern convinced Manitou Raven change sides
and oppose Gamemnae. He used Green Lantern's heart as a sacrifice in order
to save the JLA's souls. The power of the sacrifice enabled Raven to cast
a containment spell around Atlantis, effectively trapping Gamemnae within.
There they all remained for years until the JLA's successors arrived with
a plan. The new JLA freed Aquaman from the pool. The future king was forced
to make a painful decision: to break Gamemnae's soul-bond to the continent
and nullify her magicks, he chose to re-sink Atlantis. The people from the
21st century returned to their own time. Manitou Raven and his wife, Dawn,
also chose to emigrate to the future. (#72, 74, 75)
In shame, the Atlanteans of the First Millennium BCE removed any trace of
this horrible time from the Atlantis Chronicles. Sadly, it is this very omission
which creates the false impression of peacefulness in the Chronicles, and
which will lead Orin to bring his people back to this time.
c. 30 BCE
The human race of Homo magi seals itself off from the world in the
mountains of Turkey. This race diverged from Homo sapiens during
the Stone Age. (Justice League of America #165)
Modern Atlantis
KING ORIN AQUAMAN
Over thousands of years, a Atlantis became a diverse collection of underwater
cities and races. Some of these cities were apparently established after
the sinking of the continent. The following are the known, modern underwater
Atlantean civilizations:
-
Poseidonis and Tritonis. These pre-Deluge cities maintained ties
but functioned as separate states. Of all cities, Poseidonis has the highest
profile among surface dwellers. This is due to the adventures of its king,
Orin (Aquaman).
-
Thierna Na Oge. This bright civilization is populated by orange-skinned
people and maintained its knowledge of ancient magics. There, the Atlantean
curse manifested in the form of a sisterly rivalry between Nuada
Silverarm and Bres. (Aquaman, 1988)
-
Shayeris (Crastinus) was formed by a political faction called
the Idyllists and fostered by the sorcerer, Atlan. It too remained rather
secluded, but birthed another great Atlantean champion Garth
(Tempest). Shayeris was destroyed ?? (Atlantis
Chronicles #5-6; Tempest)
-
Hy-Brasil. After the Deluge, this city's inhabitants were able
to engineer water-breathing bodies by splicing their genes with those
of the Anunnake. They remained completely secluded until the time when
King Orin would seek to unite all the remaining cities of Atlantis.
-
Tlapallan, a city of dark-gray skinned people (Aquaman,
1988)
-
Maarzon, a city of green-skinned people once conquered by the
Ocean Master. (Aquaman, 1988)
Atlantean history repeats itself in many tragic ways. In addition to the
legacy of geological instability, it suffered from a long line of brotherly
rivals. After the Deluge, many Atlanteans also developed extreme xenophobia.
This last matter manifested in opposition to Poseidonis' future king,
Orin. Orin was born of Queen Atlanna of Poseidonis and fathered
by the ancient mage, Atlan. This heritage did not save Orin from a cruel fate,
as he was born with the blond hair of his evil ancestor, Kordax. Orin was
left on a reef to die, but the magic in his blood would save him. Orin was
born with the ability to communicate with sea life. As a result, he immediately
bonded with a school of dolphins. Orin was accepted by the dolphins as family
and was raised through his teenage years in this environment. (See
Aquaman)
Eventually Orin found his way back to Atlantis and assumed his royal destiny
as king. But his presence in Poseidonis brought unwanted attention to the
sea floor. A string of tragedies led to Orin's abdication of the throne. The
state was then left to King Thesily and Orin's aide, Vulko while
Orin lived among surface dwellers. In his wanderings on land, Orin was dubbed
"Aquaman" and he was a founding member of the Justice League
of America. This led him into contact with his long-lost half-brother, Orm
Marius the Ocean Master. Orm was also fathered by Atlan by an eskimo
woman.
Orm's hatred of Orin drove him to uncover an ancient, pre-Deluge library
containing the secrets to Atlantean magic. As his power grew, he was able
to locate and collect six of the ancient zodiac crystals. One became a holy
relic called the Lia Fail to the people of Thierna Na Oge. One served as a
governmental seal in Poseidonis. With the help of Nuada Silverarm of Thierna
Na Oge, Aquaman was able to overcome his brother on the astral plane. In the
end, the two known crystals were returned to their homes. Presumably, the
others were kept for safekeeping by Nuada or Aquaman (it is unlikely that
they would have gathered up their own seals and left the rest for another
would-be conqueror). (Aquaman, 1988)
ATLANTEAN REUINION
As ever, fate drew Orin back to his former kingdom. This time, he began having
visions of an impending threat to the undersea realm. Indeed, he was unconsciously
sensing a great and terrible reunion. Foremost among these events
was the return of the prehistoric Hunter/Gatherers the alien race who
seeded Atlantis! Two great Atlantean enemies were also due to return: Kordax,
the blond-haired chaos bringer; and Tiamat, terrible goddess of the Anunnake
race.
Orin's instinctive connection to Poseidonis led to the gradual rise of the
ancient alien ship buried beneath that city. As it stirred, Tiamat was awakened,
and the city itself began to rise up off the ocean floor. Since Tiamat had
been on Earth for millennia, she was unaware of the truce between the Anunnake
and the Hunters. She became an ally to Kordax and sought to subjugate humanity.
Meanwhile, Orin instinctively acted to unite the extant cities of Atlantis
against the Hunters. The Hunters had already arrived on the surface and made
an alliance with the United States. They had long since made peace with the
Anunnake and promised to help lead Earth to a new golden age. Orin was not
swayed by this altruism and set about uniting his Atlantean kin. He found
friends in Thierna Na Oge, but encountered vicious resistance in Hy-Brasil
(which he squashed).
In the Dreaming City, he found that his evil brother, Orm, had taken over.
Orm eventually destroyed that city. Lastly, he located the ancient Floating
City Basilia. It's ancient caretaker, Spought, had been left in charge
by the Hunters. When Poseidonis began to rise, its residents fled to Tritonis.
They were led by Vulko and Orin's son, Koryak, who demanded that the
Tritonians show the way to a lost city in the tunnels beneath Tritonis. The
Tritonian King Iqula and Queen S'ona eventually acquiesced and
Koryak's expedition awakened Kordax. Kordax had been imprisoned by Atlan and
quickly set about using the Poseidonian refugees as his slaves. Koryak killed
many Tritonians before he was stopped.
Orin successfully turned the Floating City against the Hunters, but it was
destroyed in the process. The Hunters realized that they were up against formidable
opposition and eventually stood face-to-face with Orin himself. Orin had surmised
the truth before the Hunters could reveal it: though they were a truly peaceful
race, the Hunters' "golden age" for Earth would first require the
annihilation of its entire civilization. The Hunters acknowledged defeat and
left Earth. (Aquaman v.5 #7-23)
It appears that the legacy of brotherly rivalry now lives on between Orin's
son Koryak, and his surrogate son, Garth.
ARION THE IMMORTAL
Arion himself lived to the modern day as well, but he and the gods of Darkworld
were left powerless soon after the Great Tragedy. Arion (as Aristotle Ronald)
and Deedra, Gemimn, Weaver and Chaon eventually came to live in New York City.
Though they were unable to tap into the power of Darkworld, they retained
enough magical essence to remain immortal and to perform superficial charms.
In the meantime, Garn Daanuth had become the military leader of the nation,
Kuran. (Arion, 1992)
At some point, a woman-friend of his appealed to him to protect her daughter,
Kara. Arion wiped all memory from the girl until her eighteenth birthday.
When Kara emerged from suspended animation, she possessed memories which led
her to believe she was the long-lost cousing of Superman. She joined the Justice
Society as Power Girl. Years later, he came to her and told her a false
story: that she was his granddaughter from 45,000 years ago. (Secret
Origins v.2 #11)
It seems that none of them was aware that their power had actually come from
the dreams of a powerful cosmic entity. This entity, while asleep, was
Darkworld! Having remained "awake" for over 40,000 years, it
began to come to rest once again. As a result, Arion and Chaon soon discovered
that their powers were returning. With the awakening, the gods were summoned
back to Darkworld by beings called the Blonnjuu. Arion and the old
gods were less than thrilled; they had come to accept and enjoy their simple
humanlike existence. But Darkworld was bent on slumber and sought Garn Daanuth
as it's protector, just as his father Calculha had done before. Arion was
too powerful for either of them. Allied with the gods, he bonded Darkworld
to Garn, whose screams would keep it awake for eternity. What power remained
was gathered by Arion. (Arion, 1992)
Since then, Arion has been a very reluctant adventurer. During his battle
against Darkworld, he again encountered Power Girl (#5).
Since regaining his power, he has been called upon by Aquaman to help defend
Atlantis (Aquaman #) and by the Martian Manhunter
to save Katar Hol (Hawkman #). Recently, his body
was overtaken by the rogue Lord of Order known as Mordru. Arion's essence
was imprisoned on Gemworld and freed by Power Girl, with the help of Dove.
As they returned to confront Mordru, Arion admitted to Kara that he had lied.
He was not, in fact, her grandfather. He offered no further details except
that her real mother would soon be forced to reveal seek Kara out herself.
(JSA #49-50)
WORLDS AT WAR
The JLA are unable to defeat Imperiex's scouts. As part of a magical contingency
plan, Tempest transports 20th Century Atlantis 3,000 years into the past.
This creates a great trench in the Atlantic Ocean. (The trench, in fact, hides
the ruins of ancient Atlantis; the time travel has altered history).
(JLA: Our Worlds at War #1)
In response to a dire prophecy by the ancient Atlantean sorceress, Gamemnae,
the shaman, Manitou Raven and the warrior, Tezumak
travel to the 21st century to destroy the JLA. (JLA #66) Raven attempts
to seek shelter in Atlantis, but discovers it is missing. Instead, he senses
ambient magical energy and uses it to return to the past. In doing so, he
removes the containment spell which had trapped the evil Gamemnae. (JLA #67)
With help from Tempest, the JLA squashes an attempt by Ocean Master and
Black Manta to take over Atlantis. Zatanna and the Sentinels of Magic discover
that ancient Atlantis has in fact been present (but invisible) for 3,000 years.
They discover a message at the bottom of a pool, summoning the JLA into the
past. Another spell is cast to send the JLA back in timeto find Aquaman.
1st app. of Gamemnae (hidden). (JLA #68)
A new JLA set about saving the planet from Gamemnae's chaos.
Note: Batman adapted Mr. Terrific's T-sphere technology for use as
communications drones. (JLA #69)
Gamemnae begins extracting the Earth's water into space. Using a "quagmire
spell," she assimilates Tempest and Zatanna into her own body. She taunts
the JLA by revealing Superman's corpse, speared with a trident that reads
"come." (JLA #71)
Jason Blood casts a spell which sacrifices himself into Gamemnae's
quagmire; this releases Zatanna. (JLA #73)
Because Gamemnae can only absorb the living into her body, The JLA's dead
bodies are used to fight her. In order to re-kill the JLA, she restores them
to life. But also, for this to work, Green Lantern sacrifices his own heart.
Just then, Jason Blood releases the Demon, which is tempered by Faith's calming
powers. This allows Raven to catch Gamemnae off-guard. Soon, Gamemnae is defeated
in ancient Atlantis, and history realigns. The result: the above-water Atlantean
ruins and Manitou Raven disappear. Just before his disappearance, however,
Raven sacrifices himself to restore Green Lantern's life. Everyone
returns from the past, including the young Manitou Raven and his wife,
Dawn. (JLA #75)
The Creature Commandos encounter the remnants of a Pacific colony of Atlantis.
Atlantean science had created a group of robots to carry on the work of Atlantean
conquest. (Weird War Tales #111, 5.82)
Apocrypha
The most well-known falsehood related to Atlantis is the origin of Power
Girl, who was thought to be the granddaughter of Arion himself. Arion
agreed to help Power Girl's mother protect the girl and he crafted a story
about his own son, Calculha II. This son bore Power Girl (Kara) and a
brother, Khater. Supposedly, Arion had subjected her to genetic experiments
to make her stronger and advance abilities of Atlanteans everywhere. The
spirit of Garn returns, possesses Kara's body. Arion placed Kara in crystal
chamber, sent her into another dimension to save her from Garn. Crystal
chamber nurtured Kara, sending her 45,000 years into future. (Secret
Origins v.2 #11)
Who's Who v.2 #1 carelessly cites the Pacific Ocean as
the original continent's location. This is highly contrary to every other
account. ATLANTIC Ocean, duh!
The Phantom Stranger and Timothy Hunter encountered a very old Arion
observing the continent's final destruction (c. 9600 BCE). This
account is misleading because it suggests to some that Arion was actually
present at the moment of its last sinking. Some might conclude
that this meant he re-settled on the continent after the destruction of
the City of the Golden Gate. But the weight of evidence clearly suggests
that Arion left the old continent for good circa 45,000 BCE (and lost
his magic soon thereafter). I believe that in this tale (Books
of Magic v.1 #1), Arion was merely magically observing its final
fate from afar.
Aquaman's post-Crisis continuity was rewritten by Peter David, who also
wrote the Atlantis Chronicles. Though he established much of the history,
David also changed the nature of Aquaman's relationship to his brother
Orm (the Ocean Master) and to Atlantean legend as well. His Aquaman series
(volume 5) suggested that the events of the 1988 mini-series (where Aquaman
discovered Thierna Na Oge and met Nuada) had not happened. I see no good
reason for this and have kept that mini-series as part of this history.
Calculha's name was originally spelled "Caculha." Recent (or
post-Crisis) tales made this change consistently.
10,000,000 YEARS AGO
Long before man walked Earth, beings now known as The Circle were
born, their origins unknown.Their appearance would indicate they were
not all of same species. When mankind is born, Circle become hunted &
killed as witches & warlocks. "Eons ago", the Chosen
One leaves Circle. Legend fortells he would return someday to help
Circle leave Earth. (Adventures of Superman #427, 429,
435; Mayfair's Superman Sourcebook '92) Members of The Circle in
modern day include Prana, Zahara (#427), Sthula/Concussion
(#429), Deuce, Charger (#430)
It is possible The Circle were earliest Homo magi or forerunners of Atlantis.
It has been suggested that a being known as Xaos that resided in the
center of the Earth was responsible for the sinking of Atlantis. Not long
ago, Xaos was responsible for a series of Earthquakes in San Francisco,
but was banished and returned to his home in the Earth's Core by Zatanna.
(Zatanna: Come
Together 1-4)
One other magical artifact that survived the sinking of Atlantis was
the Talisman of Atlantis, whose possessors include Sindella and Zatanna.
(Zatanna:Come Together 2.) (Based on the appearance of this artifact,
it is possible that this artifact is actually the Optic Gem, which was
possessed by the Highlord of the Homo Magi (JLofA 164-165) and given to
Zatanna after she saved the Homo Magi from a wasting disease of unknown
origin. (Zatanna Special 1))
Zatanna was also described by the Highlord of the Homo Magi, and Koll,
guardian of the Shrine of Ages as The Chosen One. (Zatanna Special 1)
|
- Aquaman v.1, 63 issues (1962-71, 1977-78)
- Aquaman v.2, 4-issue limited series (1986). By Neal Pozner
- Aquaman v.3, 5-issue limited series (1989)
- Legend of Aquaman, one-shot (1989)
- Aquaman v.4, 13 issues (1991-92)
- Aquaman: Time and Tide, 6-iussue limited series (1994-95). By Peter
David
- Aquaman v.5, 74 issues (1994-2001)
- Aquaman v.6, current (2003-)
- Arion, Lord of Atlantis, 35 issues + Special (198)
- Arion the Immortal, 6-issue limited series (1992)
- Atlantis: The Eighth Continent, Charles Berlitz
- Atlantis: The Antediluvian World, Ignatius Donnelly
- Atlantis Chronicles, 7 issues, Peter David (1990)
- Atlas of the DC Universe, Mayfair Games, DC Comics, used under license
by Mayfair Games. Paul Kupperberg; Editors: Jack Barker & Jacqueline Leeper
(1990).
- Books of Magic v.1 #1, Neil Gaiman (1990)
- Critias and Timaeus, Plato
- Warlord #55-61 (1982)
- Who's Who v.1 #1, 9, 13, 26
- Who's Who v.2 #1
Aquaman
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